Lectures & Workshops
General
Structure + Chaos = Innovation
A small game (interactive experiment) created by Hideshi Hamaguchi. When there is right balance of structure (rules) and chaos (freedom), we become more creative. It's a good introduction to any courses. Read More >>
How We Communicate
Paul Rand said, "Design is a relationships between form and content". It'll also take context (and sometime function) to design a successful communication. Read More >>
Team Work
How to work in a team...
Research, Analysis & Process
Creative Process
The creative process tends to follow predictable pathways. By breaking down this process into steps and implementing conscious methods of thinking and doing, designers can open their minds to vibrant solutions... Read More >>
Mind Mapping
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Reframing Issue
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Observation Research
Ethnography (Photo, Sketch, and so on...)
Customer Journey Map
Mapping the whole experience...
Empathy Mapping
Distilling style to a visual formula
Mood Board
Distilling style to a visual formula
Typography
Typography: What & How
"We are all type consumers: we all interact with, and consume, a vast array of typefaces everyday of our lives and most of the time we do this without being consciously aware of it. Type influences what we read and affects our choices because we all instinctively understand what it is communicating to us, and we have been learning to interpret the references all our lives." Read More >>
Classification
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Spacing
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Grid
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Synthesis
Visual Rhetoric
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